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Devlog
Alpha 1.0 Released
September 22, 2023
by
gym
1
Greetings, Alpha 1.0 is now available, and with it comes macOS and Linux support. Windows users may wish to continue to play Alpha 0.3, since the content of the game is largely unchanged. However, get...
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Alpha 0.3 Released
November 06, 2019
by
gym
1
Greetings, Alpha 0.3 is now available. Bug fixes, vendor changes, spawn changes, and a new tile set. Added a new tile set based on DawnLike . Press "F2" to switch to this in game. Added more tiles to...
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Alpha 0.2.14: New spells and creatures
October 20, 2019
by
gym
Greetings, Here's this week's update: Added two new spells - Polymorph and Shape of Gata Carogna. Polymorph is a fantasy staple, and in this game it transforms your target into a new, randomly selecte...
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Alpha 0.2.13: New branch and monsters
October 11, 2019
by
gym
1
This week I've added a new late game branch, a handful of new monsters, and some new visual effects. The Palace of the Fates is the new branch that spawns fairly deep into the dungeon. Notably this is...
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Alpha 0.2.8: Lighting and blood effects
September 20, 2019
by
gym
Smaller update this week, almost completely focused on visual improvements to ASCII mode. Added disable effect resistance mods. All those annoying effects like paralysis and cursed can now be resisted...
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Alpha 0.2.7: A month on itch.io!
September 11, 2019
by
gym
After a month on itch.io, I have to say I'm very pleased with the response I've received. Thanks again to everyone for downloading and playing! On to the alpha 0.2.7 update: Cut the main dungeon floor...
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Alpha 0.2.5 - Bug fixes, weapon quality, memorized spells
September 05, 2019
by
gym
Today's update includes a bunch of bug fixes, a new "quality" system for weapons, and an improvement to spell memorization. Weapons can now spawn as low, normal, or high quality. The low and high qual...
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Alpha 0.2.3: traps, infighting, monster mods
August 30, 2019
by
gym
Greetings! Here's this week's update. Implemented a trap system and added a couple trap types to the map generator. The current traps a pretty basic: an arrow trap and a "sealed room" trap, where the...
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Alpha 0.2 update
August 23, 2019
by
gym
Alpha version 0.2 is now live! What's new: Reworked map generation. You're less likely to see the larger, cave like maps on higher levels, and the maps are generally smaller now. Reworked monster spaw...
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Alpha 0.1.15: Bug fixes
August 17, 2019
by
gym
I uploaded a patch today to address an issue that caused the game to crash during map generation. Thanks to pomal199 for alerting me. This patch also includes a fix for portals-to-nowhere being genera...
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Alpha 0.1.13: More items and expanded branches
August 15, 2019
by
gym
First, thanks to everyone that downloaded the alpha! I'm excited to continue working on this project. Today's update includes expanded ossuary and library branches, which were previously one level dee...
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Public Alpha!
August 09, 2019
by
gym
2
Tenebrae et Mort is now available for download. Dive into the procedurally-generated dungeon of a 15th century Italian villa. Build your character, manage your food clock, explore a vast dungeon, figh...
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