Alpha 0.2.8: Lighting and blood effects
Tenebrae et Mors » Devlog
Smaller update this week, almost completely focused on visual improvements to ASCII mode.
- Added disable effect resistance mods. All those annoying effects like paralysis and cursed can now be resisted with the right equipment.
- Added a "blood" effect. Tiles will turn red in the vicinity of a fight.
- Added light sources and a "light" effect. Light sources increase your FOV and project a colored light on cells in the area.
Files
tenebrae-et-mors-alpha-0.2.zip 11 MB
Version 9 Sep 20, 2019
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Tenebrae et Mors
An ASCII roguelike set in 15th century Italy
Status | In development |
Author | gym |
Genre | Role Playing |
Tags | 2D, ascii, Dungeon Crawler, Medieval, Perma Death, Procedural Generation, Roguelike, Singleplayer, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls |
More posts
- Alpha 1.0 ReleasedSep 22, 2023
- Alpha 0.3 ReleasedNov 06, 2019
- Alpha 0.2.14: New spells and creaturesOct 20, 2019
- Alpha 0.2.13: New branch and monstersOct 11, 2019
- Alpha 0.2.7: A month on itch.io!Sep 11, 2019
- Alpha 0.2.5 - Bug fixes, weapon quality, memorized spellsSep 05, 2019
- Alpha 0.2.3: traps, infighting, monster modsAug 30, 2019
- Alpha 0.2 updateAug 23, 2019
- Alpha 0.1.15: Bug fixesAug 17, 2019
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